When developed Kessel Run Games, a Star Wars-themed space experience game, It was in grad school using the open-source programming language Processing. Nevertheless, Star Wars: Fight Pod’s graphics and sounds are so innovative that much like Han Solo, captain of the Millennium Falcon. He made the notorious Kessel run in less than 12 parsecs. My memories of previous Star Wars games a simple area dust. The Empire was around blocking the trade path and looking for smugglers. They had 2 Star Destroyers armed with turbo lasers and each with a tie fighter escort. Also a Decimator was obstructing the trade path (simple route). Darth Vader was using the force to browse an asteroid field searching for smugglers. Lastly a turbo laser battery was setup by the middle of the black holes since no one would be crazy enough to fly in the middle of the great void cluster to go after smugglers. The empire ships stay stationary during play. Speaking of, I remember seeing them in a slot game I played once.